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Game Development: Library Resources

A Subject Guide for the School of Game Development

Databases

Multimedia

E-books

Use the Course Reserves page on the Library website to search for required textbooks.

Magazines

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Do you have a reference question and want to talk to a librarian? Submit your question here and one of our librarians will get back to you within 24 hours, Monday through Friday. 

If you would like individual research help, you can also use the Ask a Librarian link above to schedule an appointment with a librarian for a research consultation. You can meet with a librarian online or on the phone.

This service is available to currently enrolled Academy of Art University students and faculty only.

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Recommended Books

The Art of God of War

"An intimate chronicle of the years-long odyssey to bring Kratos and Atreus' beautiful and brutal world to life ... Step into Midgard and explore beyond ... [in] the quintessential companion to God of War ... a behind-the-scenes journey ..."

Drawing Basics and Video Game Art

"Introduces basic drawing skills, including light, value, and color with instruction for using these methods in creating video game art"--Publisher summary.

The Art of Overwatch

Overwatch has taken the world by storm, boasting millions of players and gaining critical acclaim. Now, in this beautiful hardcover, Blizzard Entertainment reveals the creative process behind one of the most popular FPS games of all time! Filled with never-before-seen art as well as commentary provided by the game's development team, this book is sure to please any Overwatch fan.

Advanced Game Design

In Advanced Game Design, pioneering game designer and instructor Michael Sellers situates game design practices in a strong theoretical framework of systems thinking, enabling designers to think more deeply and clearly about their work, so they can produce better, more engaging games for any device or platform. Sellers offers a deep unifying framework in which practical game design best practices and proven systems thinking theory reinforce each other, helping game designers understand what they are trying to accomplish and the best ways to achieve it.